アブストラクト


13:00〜14:00

チュートリアル1:

「入門:計算組織理論とは何か?
− 社会シミュレーションの基礎から最近の研究まで −」
高玉圭樹(ATR人間情報科学研究所)

アブストラクト:
本稿では計算組織理論に焦点をあて,社会シミュレーションの基礎から最近の
研究をまとめる.具体的には,この領域を立ち上げたカーネギーメロン大学の
Carleyの文献[Carley, 1995; Carley and Gasser, 1999]をベースに,計算組
織理論とは何であり,どのようなことを目的としてるかを説明する.続いて,
計算機シミュレーションにおける組織のモデリングと評価についてまとめ,計
算組織理論の研究テーマと有名なモデルを紹介する.

14:00〜15:00

チュートリアル2:

Complex Reflexive Agents as Models of Social Actors
Peter Dittrich (University of Dortmund)

Abstract:
The first part of the talk gives an overview about the socionics initiative which has been established by the German Research Foundation (DFG) about three years ago. In this initiative eight project cooperating in a tandem-structure with at least one partner from Computer Science and one from Sociology in each "tandem project". Socionics aims on the one hand at developing computer technologies by employing paradigms of our social world, on the other hand computer science techniques are used to develop and validate social theories. A third aspect of socionics is the study of hybrid systems which consist of real social actors (e.g., humans) and artificial actors (e.g., software agents). The second part of the talk focuses on our own project where the central metaphor is "the complex agent". I will present latest results from two lines of research we are following:

(1) An architecture to build ``realistic'' agents for modeling social actors.
This architecture allows to integrate different actor models, such as the homo sociologicus or the  homo economics (rational man), and to switch  between these models smoothly.

(2) Models of learning and reflexive agents.
An important aspect of  "realistic" agents as models of social actors is their ability to predict the behavior of their environment, to learn, and to consider that their own action is predicted by other actors (reflexivity). In this line of research we have developed a model which uses genetic programming (GP) as a learning mechanism, and a model of the "situation of double contingency" introduced by Luhmann as an explanation for the origin of social order where learning and reflexivity plays an important role.


Copyright (C) 2002 SICE